Source code for:
max2w3x.dlemax2w3d.dlewdump.exememorymanager.dll
These tools provide W3D export and utility functionality for 3ds Max 2023.
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Download both files from the latest release.
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Place them in your 3ds Max 2023 plugins folder
(usually located at):
C:\Program Files\Autodesk\3ds Max 2023\Plugins\
Clone the latest branch:
git clone --branch wwskin-bundle-WWSkinExporterFixW3DSettUIfix https://github.com/triatomic/max2w3d.gitEnter the project folder:
cd max2w3d-
Visual Studio 2022
- Community Edition supported
- Latest updates recommended
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3ds Max 2023 SDK
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Microsoft DirectX SDK (June 2010)
Download and install the DirectX SDK:
https://www.microsoft.com/en-au/download/details.aspx?id=6812
Copy these files from <DirectX SDK>\Include to dep\dxsdk_june10\include:
d3dx9.hd3dx9anim.hd3dx9core.hd3dx9effect.hd3dx9math.hd3dx9math.inld3dx9mesh.hd3dx9shader.hd3dx9shape.hd3dx9tex.hd3dx9xof.h
Copy <DirectX SDK>\Lib\x64\d3dx9.lib to dep\dxsdk_june10\lib\x64.
Copy include and lib from the 3ds Max 2023 SDK to dep\maxsdk.
inside the source tree.
Open:
tt.sln
Build using Visual Studio 2022.
If you encounter build issues:
- jonwil on W3D Hub forums
- Jonathan Wilson on W3D Hub Discord
Licensed under GNU GPL v3.0.
See:
gpl-3.0.txt
A specific exemption is granted allowing linking of max2w3d.dle
with binaries from any 3D application or third-party plugins, provided
that any modified version of max2w3d.dle or derivative plugin
containing code from this project is distributed under GPL v3.0.
This is an unofficial community project based on reverse-engineered W3D tools.
Portions of this project include code released by Electronic Arts Inc. under GNU GPL v3.0 relating to WWSkin bone mesh functionality.
This project is not affiliated with, endorsed by, or sponsored by Electronic Arts Inc.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND.