Simple Dungeons is a Minecraft mod concept focused on adding three memorable dungeon structures to exploration: one in the sky, one on the surface, and one underground.
- Repository:
simpledungeons - Mod name:
Simple Dungeons - Mod id:
simpledungeons - Minecraft:
1.21.1 - Mod loader: NeoForge
21.1.219 - Java:
21 - Current status: NeoForge project scaffold
A dungeon built into or on top of a floating island. This should feel rare, visible, and a little dangerous to reach, with vertical traversal, exposed ledges, and sky-themed rewards.
A crypt-style dungeon found on the surface, either freestanding or partially sunken into terrain. This should read clearly from a distance, invite exploration, and work well in overworld biomes where a ruined burial site feels natural.
An underground dungeon that always generates inside a cave. The surrounding cave should be part of the structure experience, not just a tunnel leading to it. Generation should preserve a natural cave opening or chamber so the dungeon feels discovered rather than pasted into stone.
- Define structure generation rules for all three dungeon types.
- Build placeholder structure templates and loot tables.
- Add biome, height, spacing, and rarity configuration.
- Wire generation into NeoForge worldgen.
- Iterate on dungeon layouts, hazards, rewards, and polish.
Import this folder as a Gradle project in Eclipse or IntelliJ IDEA.
Useful commands:
.\gradlew.bat build
.\gradlew.bat runClient
.\gradlew.bat dataThe built mod jar appears in build/libs.
The loader and Minecraft versions are pinned to match the existing Simple Spells project, which uses NeoForge 21.1.219 for Minecraft 1.21.1.