1.25.2 - Fix ChunkLoadEvent issue
This release attempts to fix an issue where the plugin would load chunks by itself.
Instead of using getChunk() on players, it will use the players coordinates instead, so it won't need to use the chunk.
Some server owners have also been having problems with ProtocolLib. It might be an issue with the newer version. Someone has made a fix for a similar issue, which might resolve the problem. Try using https://github.com/derklaro/ProtocolLib/suites/5624286711/artifacts/183226047, it is from dmulloy2/ProtocolLib#1534. If that doesn't work, try rolling back to 4.7.0 as I haven't heard of this problem since the new release came out.