Inspired by the classic Chrome offline game by Google, with Among Us references, coded in the processing language.
Jump over the obstacles.
Every 10 rounds the speed will increase until the maximum speed of 5 is reached.
It'll then stay steady.
Every time you collide with an obstacle, you'll get a fail point.
After 10 fails the game will end.
space
to jump.
q
turns on developer mode. This draws lines between the character and the obstacle to help you understand how the obstacle detection works.
w
turns off developer mode.
e
turns on a bot which does the job for you.
r
turns that bot off.
t
turns on NSFW mode.
z
turns off NSFW mode.