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Yannick Voyer edited this page Dec 5, 2016 · 1 revision

Welcome to the Star/StateMachine wiki!

Structure

  • the state machine needs a StateContext to be built.
  • One state can have from 0 to many Transition.
  • One state can have from 0 to many Attribute.
  • One Attribute can be linked from 1 to many State.
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