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Ferdinand Calo edited this page Jul 14, 2021 · 2 revisions
# Data Overview
DataType: CLOTH
File Ending: .cloth
Has Own Item: yes
Has TMT Model: yes/optional

Config location: ./assets/<packid>/config/clothes/<here>.cloth
Model location: net.fexcraft.mod.addon.<packid>.models.cloth.<here> OR CUSTOM

A recent addition to FVTM.
-- W.I.P.


-- W.I.P.


This datatype creates an own Item, as such you will need to create a ItemModel JSON and supply a texture,
this is a vanilla/forge process, as such customisation and other is not matter of FVTM.
The expected path for the model will be /assets/<packid>/models/item/<clothid>.json
The usual path for the texture is /assets/<packid>/textures/items/<clothid>.png
For more info how the JSON should look, either take a look at GEP or vanilla minecraft.

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