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Add some words to spelling dictionary
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NoahStolk committed Oct 7, 2023
1 parent 557be79 commit 44825c9
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2 changes: 1 addition & 1 deletion README.md
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The DevilDaggersInfo project offers a couple libraries for parsing and creating Devil Daggers files. This is what the website, the web server, and the tools depend on internally.

(Note: This code was originally part of the [DevilDaggersInfo](https://github.com/NoahStolk/DevilDaggersInfo) repository. It was moved to a separate repository on September 12th, 2023.)
(Note: This code was originally part of the [DevilDaggersInfo](https://github.com/NoahStolk/DevilDaggersInfo) repository (now ddinfo-web). It was moved to a separate repository on September 12th, 2023.)

## Spawnset files

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17 changes: 17 additions & 0 deletions src/DevilDaggersInfo.Core.sln.DotSettings
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<wpf:ResourceDictionary xml:space="preserve" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:s="clr-namespace:System;assembly=mscorlib" xmlns:ss="urn:shemas-jetbrains-com:settings-storage-xaml" xmlns:wpf="http://schemas.microsoft.com/winfx/2006/xaml/presentation">
<s:Boolean x:Key="/Default/UserDictionary/Words/=ddinfo/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=ddreplay/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=ddrpl/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=Discarnated/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=Envenomated/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=Ghostpede/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=Gigapede/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=iconmaskhoming/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=Metathrone/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=Ngons/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=Pede/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=pedeblackbody/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=Spawnset/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=Spiderling/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=Spiderlings/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=xvlv/@EntryIndexedValue">True</s:Boolean></wpf:ResourceDictionary>
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Expand Up @@ -56,7 +56,7 @@ public void ParseAndCompileEvents()
[DataRow("dd", false)]
[DataRow("DF_RPL2", false)]
[DataRow("", false)]
[DataRow("drdpl.", false)]
[DataRow("dr1pl.", false)]
public void TestValidateLocalReplayHeaderIdentifier(string identifier, bool isValid)
{
byte[] identifierBytes = Encoding.UTF8.GetBytes(identifier);
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[DataRow("DF", false)]
[DataRow("ddrpl.", false)]
[DataRow("", false)]
[DataRow("D_FRPL2", false)]
[DataRow("D_F1PL2", false)]
public void TestValidateLeaderboardReplayHeaderIdentifier(string identifier, bool isValid)
{
byte[] identifierBytes = Encoding.UTF8.GetBytes(identifier);
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