WW2 horror platformer. One HTML file. Open it.
Allied front, 1944, and whatever the war dug up. Side-scroller, telegraphed bosses, hand-cut sprites, sound built in the page. Currently v21.
Bosses announce the hit before it lands. If you die, you should be able to say why. They also punish standing still. An enemy that waits for you to walk into range is furniture.
The game, the notes and the toolchain live in index.html. Play it in a
browser. Edit it in a text editor.
Same war as World Aflame. Setting notes: Project 42. Art pipeline: gf-forge, gf-pipeline, gf-art.
MIT. See LICENSE.