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Add support for the poor souls on a 386 that can't afford to use full…
Continuous Integration #295: Commit b2040a0 pushed by dpjudas
September 8, 2024 20:25 8m 53s master
September 8, 2024 20:25 8m 53s
Fix shader compile error (for real)
Continuous Integration #294: Commit 827360e pushed by nashmuhandes
September 8, 2024 19:42 8m 54s master
September 8, 2024 19:42 8m 54s
Fix shader compile error
Continuous Integration #293: Commit b586fe4 pushed by dpjudas
September 8, 2024 19:26 9m 6s master
September 8, 2024 19:26 9m 6s
Remove linear depth from texture manager again (this wasn't a good idea)
Continuous Integration #292: Commit cc06294 pushed by dpjudas
September 8, 2024 19:18 8m 44s master
September 8, 2024 19:18 8m 44s
Fix improper export of the DepthFadeFalloff variable
Continuous Integration #291: Commit b8248a7 pushed by nashmuhandes
September 8, 2024 19:13 8m 10s master
September 8, 2024 19:13 8m 10s
Set the depth fade render state from sprites
Continuous Integration #290: Commit 166d691 pushed by nashmuhandes
September 8, 2024 18:53 8m 27s master
September 8, 2024 18:53 8m 27s
Prepare to add Actor depth fade
Continuous Integration #289: Commit 8f9cc1b pushed by nashmuhandes
September 8, 2024 18:38 8m 49s master
September 8, 2024 18:38 8m 49s
Add RenderState.SetDepthFadeFalloff
Continuous Integration #288: Commit c62bb7a pushed by dpjudas
September 8, 2024 18:32 8m 40s master
September 8, 2024 18:32 8m 40s
Make linearized depth data available to translucent material shaders …
Continuous Integration #287: Commit 1b8effe pushed by dpjudas
September 8, 2024 00:32 8m 52s master
September 8, 2024 00:32 8m 52s
Fix mesh builder not getting cleared correctly
Continuous Integration #286: Commit e65b305 pushed by dpjudas
September 7, 2024 02:14 8m 14s master
September 7, 2024 02:14 8m 14s
Change how visible surfaces for a tile are collected by the light mapper
Continuous Integration #285: Commit d2958d8 pushed by dpjudas
September 7, 2024 01:11 8m 27s master
September 7, 2024 01:11 8m 27s
Move inlined functions out of the class definition for better readabi…
Continuous Integration #284: Commit 5a1c813 pushed by dpjudas
September 6, 2024 22:42 8m 35s master
September 6, 2024 22:42 8m 35s
Fix descriptor pool size
Continuous Integration #283: Commit 6b3803c pushed by dpjudas
September 5, 2024 08:14 9m 49s master
September 5, 2024 08:14 9m 49s
Fix using wrong surface for the extra BLAS structures for trace hits
Continuous Integration #282: Commit 4655b02 pushed by dpjudas
September 4, 2024 22:16 12m 0s master
September 4, 2024 22:16 12m 0s
Fix SSAO not working in gl_levelmesh
Continuous Integration #281: Commit db5f47d pushed by dpjudas
September 4, 2024 00:27 8m 36s master
September 4, 2024 00:27 8m 36s
Include 3d floors in level mesh limits
Continuous Integration #280: Commit d77b9c1 pushed by dpjudas
September 2, 2024 23:09 8m 35s master
September 2, 2024 23:09 8m 35s
Woops
Continuous Integration #279: Commit e836ff4 pushed by nashmuhandes
September 2, 2024 07:28 9m 8s master
September 2, 2024 07:28 9m 8s
GZD survey is irrelevant to this project
Continuous Integration #278: Commit a6b0d46 pushed by nashmuhandes
September 2, 2024 07:21 8m 44s master
September 2, 2024 07:21 8m 44s
We don't have GLES2
Continuous Integration #277: Commit abd869a pushed by nashmuhandes
September 2, 2024 06:08 9m 33s master
September 2, 2024 06:08 9m 33s
Remove unused class
Continuous Integration #276: Commit 4b0d4a2 pushed by dpjudas
September 1, 2024 21:47 8m 16s master
September 1, 2024 21:47 8m 16s
Dont draw sectorstack atm
Continuous Integration #275: Commit 4ba0b47 pushed by dpjudas
September 1, 2024 21:01 8m 40s master
September 1, 2024 21:01 8m 40s
Forgot color write was disabled for the first draw
Continuous Integration #274: Commit c71261b pushed by dpjudas
September 1, 2024 20:49 7m 59s master
September 1, 2024 20:49 7m 59s
Split masked from opaque in the level mesh draw lists
Continuous Integration #273: Commit 4666fa6 pushed by dpjudas
September 1, 2024 20:44 8m 29s master
September 1, 2024 20:44 8m 29s
Fix crash on GPUs that doesn't support ray query
Continuous Integration #272: Commit 66288b5 pushed by dpjudas
August 31, 2024 01:42 8m 5s master
August 31, 2024 01:42 8m 5s
Fix line portals drawn as opaque
Continuous Integration #271: Commit 75dd9e1 pushed by dpjudas
August 30, 2024 19:58 8m 39s master
August 30, 2024 19:58 8m 39s