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gameengine3d

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A compact, dependency-free 3D rigid body physics engine for games, built on Position-Based Dynamics (XPBD). Zero rest penetration, deterministic multithreading with graph-colored SIMD solving, and transparent head-to-head benchmarks against Erin Catto's box3d.

  • Updated Jul 16, 2026
  • C++

Do not create PRs for this repo. Instead create any PRs on the main https://github.com/AllBinary/AllBinary-Platform project. This repo is the generated kotlin code by the AllBinary Platform for KMP (Kotlin Multi-Platform) support.

  • Updated Aug 31, 2026
  • Kotlin

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