Releases: visgl/luma.gl
Releases · visgl/luma.gl
v9.1.0-beta.8
v9.1.0-beta.7
- feat(test-utils): Avoid registering devices (#2275)
v9.1.0-beta.6
- fix(engine): Clipspace (#2274)
v9.1.0-beta.5
- chore(core): Protect OffscreenCanvas reference in Node (#2266)
v9.1.0-beta.4
v9.1.0-beta.3
- fix: website beta build (#2255)
v9.1.0-beta.1
- chore: Bump to math.gl@4.1.0 (#2249)
- feat(webgpu): Ability to override render targets on RenderPipeline (#2245)
- chore: Restore minification optimized texture table (#2243)
- chore: Restore effects module (#2244)
- chore: Remove device.clearWebGL() (#2199)
- chore: use @vis.gl/dev-tools (#2229)
- docs: Improve CanvasContext and Rendering docs (#2240)
- feat(core): CanvasContext tracks visibility and DPR changes (#2239)
- chore: Consolidate core and WebGL texture format info handling (#2220)
- chore(engine): Re-enable transform tests (async) (#2238)
- chore(test-utils): Update tests to use async device creation (#2226)
- chore: Modernize CanvasContext size tracking (#2237)
- chore(webgpu): Partial WGSL texture/sampler support (#2236)
v9.0.27
v9.1.0-alpha.19
- webgl: clip image write based on texture size (#2234)