Releases: webbukkit/dynmap
v3.3-beta-2
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Support up to Paper/Spigot 1.18.1
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Add new chunk manager, including support for 3D biomes and improving render performance 20-25% on 1.16.5, 1.17.1, and 1.18.x
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Revert snakeyaml library update to fix problem with parsing Windows-formatted yaml files
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Add support for largeplayerfaces option for bigger player markers on map
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Avoid initial ERROR when no markers.yml file (first installation)
v3.2.1
- Added support for Forge 1.16.5, Forge 1.17.1, Fabric 1.17.1
- Add support for CavesAndCavernsPreview data pack in 1.17 for Spigot, Forge, and Fabtic
- Fix missing blocks for 1.17, and problems with rail blocks
- Extend hideores blocks to include new ores
- Shift player image loading to off server thread under all conditions (thanks to @JLyne )
- Update to latest Leaflet library in UI, including hotfix for caching issue (thanks to @JLyne )
- FIx integer vs float problem with circular area markers (thanks to @gmfamily )
- Sign fixes (thanks to @terinjokes )
- Make MySQL driver less noisy (thanks to @stormboomer )
- Add /dynmap dumpmemory command
- Add handling for Essentials color codes (thanks to @Boothin )
- Disable broken /dynmap reload command until fixed
- Various other fixes
v3.1-beta-7
- Integrate JDBC driver for PostgreSQL (allows it to work without user needing to fetch and install it)
- Add Forge 1.16.4 and 1.16.5 versions
- Zap warning for lack of webp tools - confusing support headache
- Added option webp-l to use lossless webp (thanks to silentnoodlemaster)
- Pad chunksnapshots with empty section (avoid y=256 exceptions)
v3.1-beta-2
The features of this release include:
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Support for Forge 1.16.1
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Fix piston and sticky piston rendering
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Fix stone slab texture on 1.13.2+
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Handle malformed skin URL contents
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Handle update events on disabled forge worlds properly
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Reduce output from /dmap listareas command to be more useful
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Add /dmap worldgetlimits/worldaddlimit/worldremovelimit commands to allow control of visibility and hidden limits from command line
v3.0-beta-1 for Forge and Spigot
- Fix Chest rendering models for v1.13
- Fix Trapdoor rendering models for v1.13
- Fix button rendering models for v1.13
- Handle lighting exceptions for blocks at Y=255
- Improve Forge chunk state performance (faster renders)
- Support JustEnoughIDs, NotEnoughIDs and more than 4096 block IDs and 256 biomes on Forge 1.12.2
- Fix Spigot v1.13 handling for inhabited ticks and chunk unload queue
- Handle chunks missing biome data
- Add improvement to underwater shader: hide-land=false to show land and sea bottom, while hiding water
v3.0-alpha-3 for Spigot and Forge
Includes:
- New fluid rendering model: flowing water/lava rendered to match in-game models, 1.13 immersed blocks rendered properly at surface (partially submerged blocks like slabs, stairs, etc)
- Fix for white stained glass in 1.13.x
- Avoid warnings for 1.13.1 blocks in 1.13
Fluid rendering change applies to all versions, not just 1.13.x
v3.0-alpha-2 for Spigot/CraftBukkit
Changes since alpha-1:
- Added support for v1.13.1 (v1.13 support is still present, but will be removed next release)
- Fixed missing textures for blue wool blocks
- Fixed redstone wire rendering in v1.13+
- Fixed door models in v1.13+
- Fixed huge mushroom rendering in v1.13+
- Fixed glass pane and iron fence models in v1.13+
- Fixed vine models in v1.13+
- Fixed prismarine stairs, slabs in v1.13+
- Fixed fence gate models in v1.13+
- Fixed broken cave rendering in v1.13+ (more than one type of air in v1.13...)
Note: this is respin of initial 3.0-alpha-2, as initial release had breaking issue with pre-1.13 Spigot. If you have problems there, be sure the release version shows as 'Dynmap v3.0-alpha-2-88'
v3.0-alpha 1 for Spigot/CraftBukkit
First official alpha release support MC v1.13 (as well as earlier MC versions) for Spigot/CraftBukkit