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Upstream sync #2498
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Upstream sync #2498
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* update space law * missed a thing
* Fix DoDrop to DropNextTo in container cases DoDrop is too heavy to calculation. In any other case we should use alternatives, for example DropNextTo helper method * codestyle change
* Fix Reagent Fire Stacks * Comments on code * little nicer wording?
…… (#30954) Lines 88 and 89, updated 'narsie' and 'ratvar' to 'Nar'Sie' and Ratvar, per issue #30719.
* add the mantle * fix a few things * fix merge conflict stuff, remove from winterdrobe and lathe. * Add mantle to loadouts (20 hour requirement)
* init * wtf git
* add base * add fake suffix and flavor fix * address some reviews * parent it * fix test fail * add FoodSequence support and address small review
add the thing i missed
* add keybinds for rotating and flipping objects * no popup for verbs
* Make the Borgs Names Appear When they Make an Announcement * bwomp * re-order * Use Name instead of metadata * goiup
* Added new map Cog and its own evac shuttle * removed cog from default.yml so all checks will pass I added cog here because i thought it might need to be here for map choosing??????????? ill add it back if needed * updated cog and fixed a bunch of stuff that was not visable in the image, also nerfed the singo so it no longer solos * added renault spawner that was missing and changed some minor stuff * moved a escape pod from med/sci hallway to northern maints * added shutters to the brig and added vents and scrubbers where they were missing in the halls * extended salv's docking port so they can dock * Fixed according to cog review thread * fix pools * fix PostMapInitTest * Update MapLoadBenchmark.cs * added cap and hop spawn that i just forgot to add??????????????????? * fixed again --------- Co-authored-by: Emisse <99158783+Emisse@users.noreply.github.com>
Throngonkler Plush sprite
fixed up dumb text
* Main * Update shelfs.yml * Little bug fix
* concrete weather * miss
debug ghostrole lottery changes
various cog fixes
* works, still has testing values, im sure I did stupid shit. * shitvent crapfactor * snap extra word out of existence * shit I died of old * remove useless inaccurate design comments * Oopsie, handle requirement params in RandomRuleSystem too * I'm a slash slinging hasher * Address reviews, add admin alerts I forgor * EntityMan saves the day * address reviews 1 * eh, I actually don't care about the cargo gifts thing. * started * Do reviews * you actually meant 1.2 lmao * dependency inheritance is a fickle bitch * I have no idea. * Threads are for sheets not computers. * fix traitor rule test * fix round type tattling * break things * It worky * Toolshed makes we want to drink depresso. * Finished? * remove debug values * timings * use defaults * alphabetize * bobby drop tables * Float required fr fr * continue * more continence * uno mas * obsolution * cleanup and documentations * Yell at self * use the right value defaults * housekeeping
No idea how long this was broken; mains wire relies upon this id being accurate which means it needs doing before the calls.
* first part * second part
Initial commit
…ream-sync # Conflicts: # Content.Server/Administration/Systems/AdminSystem.cs # Content.Server/Chat/Managers/ChatManager.cs # Resources/Prototypes/Entities/Objects/Consumable/Food/produce.yml # Resources/Prototypes/Entities/Objects/Weapons/Melee/e_sword.yml # Resources/Prototypes/Guidebook/rules.yml # Resources/Prototypes/Maps/cluster.yml # Resources/Prototypes/Maps/europa.yml # Resources/Prototypes/Maps/origin.yml
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Status: Needs Review
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Changes: Sprites
Should be reviewed or fixed by people who are knowledgeable with spriting or visual design
Changes: Map
Can be reviewed or fixed by people who are knowledgeable with mapping
Changes: UI
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Aug 16, 2024
мне хуёво, может вечером/ночью буду делать перевод, но не щас |
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Changes: Localization
Can be reviewed or fixed by people who are knowledgeable with translation
Changes: Map
Can be reviewed or fixed by people who are knowledgeable with mapping
Changes: Sprites
Should be reviewed or fixed by people who are knowledgeable with spriting or visual design
Changes: UI
Can be reviewed or fixed by people who are knowledgeable with UI design
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