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JurgenKuyper edited this page Dec 21, 2022 · 3 revisions

The EarthMC map has many known issues with Dynmap such as, incomplete render, only rendering where players have visited, or not rendering leaves and other foliage. This is a result of how the map was made and is not an issue with Dynmap, luckily there is a fix.

  1. Download the WorldBorder plugin: https://www.spigotmc.org/resources/worldborder.60905/
  2. Pause Dynmap: /dynmap pause all
  3. Set the world border radius and center: /wb [worldname] set [radiusX] [radiusZ] {X} {Z}
  • [worldname] is the name of the world you want to set the border in.
  • [radiusX] is the horizontal radius of the world border
  • [radiusZ] is the vertical radius of the world border
  • {X} is the horizontal center point of the world border
  • {Z} is the vertical center point of the world border
  1. Run worldborder with the force flag: /wb [worldname] fill [freq] [pad] [force]
  • [worldname] is the world you want to be pregenerated
  • [freq] is how many chunks a second are generated, 20 is the default. WARNING: setting this too high will cause server lag
  • [pad] how many chunks beyond the border to generate, this makes sure that if a player visits the border, all chunks are already generated. The default is 208, We recommend setting this to 0 for EarthMC
  • [force] This must be set to true
  1. Wait for worldborder to finish
  2. Unpause Dynmap: /dynmap pause none, you may have to start the fullrender using /dynmap fullrender [worldname]

Contents

Setup

Advanced Configuration

Mod Support

Developers

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